SketchUp Tutorial | Edit Tools

  • These tools are ones that you will be using probably most often while drawing, you can make simple and easy edits throughout your designing experience. We will start by adding the view toolbar, View->Toolbars, then select theĀ EditĀ box. This will bring up a tab that looks like this:
  • Move tool, this tool allows you to move objects in any axes of your workspace. To use select the move icon, or press "m" on your keyboard for a shortcut, and select your object, then move your mouse to where you wish to place it. Icon:
  • Push-Pull tool, this tool let you make 3D objects from 2D faces, for instance, you can pull up a rectangle and make it into a 3D one. To use, select the push-pull tool from your toolbar, or press "p" on your keyboard for a shortcut, and select the face you wish to extrude. Then drag your mouse and click again to finish. Push-pull icon:
  • Rotate Tool, this tool allows you to rotate objects quickly and easily. To use select the rotate tool from your toolbar and select the objects you wish to rotate. If you want to rotate 90d you can start the rotation and then type in "90" and hit enter. Rotate Icon:
  • Follow-me tool, this tool will allow you to create a 3D object from a 2D face and a path. To use, (note: you must already have a 2D pattern already set as well as a path) select the path you wish the 2D face to follow and then click the follow-me tool from the toolbar, next select your 2D face and it will follow the pattern you lay out. Follow-me icon:
  • Scale tool, this tool allows you to scale objects to make them larger or smaller. To use select the objects you wish to enlarge or decrease and select the scale tool from the toolbar. Select one of the yellow boxes that will appear around your model and move your mouse out or in to scale your model. Scale icon:
  • Offset tool, this tool allows you to offset 2D faces, for instance, if you want to create a square inside of another square you can do this very easily. To use select the offset tool from your toolbar, next select your 2D face and move your mouse in or out to offset the border, or type the angle you want. Offset icon: